Project “HELL YEAH!”
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My Little Monsters

(Monsters: we have a few. Aren't they cute?)


Today, to celebrate our alpha, we'll talk a little more about our monsters. Not all of them, of course, we'll pick just a few: 3 for instance. Now let's chose a dominant color. Pink? OK. Today is 3 pink monsters, then. 

Let's go…

 

"Could you please look me in the eyes, if that's not too much to ask?"

First of all, Natasha Lala is back! And she changed her hair.
She was first designed for our 2-Finger Heroes "10 days Natal case study" some time ago, and we were sad to let her go. She will be found somewhere in the Night Club Zone -if you can catch her. SPOILER: this one will be the only monster with the ability to avert your wrath. Yup, she'll escape, right before your eyes. And don't expect her to stay because of you: she's had enough. Hell Monsters definitely are no gentlemen.


The next one is also from the Weird Zone.
Strange stuff happens here. Uncanny monsters are met -and happily slaughtered. For a start.

Should we one day decide to milk our IP, this one will be our spearhead.

Say hi to happy ruminant Udderella. This cow milks YOU: no wonder it went to hell.


Finally, we managed to get a recent picture of Patrick, our Producer within SEGA, so we could design a monster out of him. Our way to say thanks, and pay homage. Luckily enough, going by the photo, there wasn't that much additional work needed -so this one was drawn quickly. Sometimes, good design only mimics nature, and we are fine with this.

Picture taken from Patrick's original Driver License.


Introducing the Patrack.
Its attack is sending NYYYAN bullets at you. Its fate is to be squished by a giant sponge. Plus his lovely wife kindly confirmed we were anatomically correct, so we are pretty glad we are not disrespectful in any way here.

Pfew.

See you soon!

DAMN YOU, RON GILBERT

Ron Gilbert stole our pants! Well, he almost did.

In fact, if truth is what you are into (alright, we can respect that), it's quite the opposite. Here's the thing: the "project Hell Yeah!" plot was initially the amazing tale of Ash, a devil rabbit fighting for justice, family values, and other Hell-related stuff. Ash was also, and that's the point of our little story today, quite interested in getting back the pants of his dad in the process. Indeed, in our initial design, some jerk got the nerves to spank and take the pants of Ash's father (King of Hell), who consequently died in shame and pain, in front of his son.  It was an AWESOME story of chills, thrills, vendetta and stolen underwear.

Rings a bell to you? Yes, probably. The Pants of Doom part does sound quite a lot like the story of Deathspank, eh? Well we Arkedo, at that time, were so busy working our first Hell Yeah prototype that we completely missed Deathspank when it got released (summer 2010). Then, a few weeks after that,  we came back to our personal backlog of games, played Deathspank, loved it, and felt a bit stupid with our wildly creative "original idea".

So damn you, Ron Gilbert. You stole our idea, went back into the past, made yet another great game, and that's a bit borderline in our books. You should really pay more attention to the world around you next time, and quickly change that attitude, or you definitively won't last in the business.

Shopping Spree

Today we're introducing… the shops ! They can be found in each game zone, so they had to be clearly visible on every possible background. That's why we chose this, hum, classy and sober design.

Shops allow you to buy some pretty useful items like life or weapons upgrades, but they can provide some very stupid things too. We will talk about that later, but for now, why not have a look at this very tiny buddy, the shop owner?

Your cash is relevant to my interest.

Doesn't he look well-mannered and only concerned with giving you the best value for money? We thought so. Stay tuned for more fresh game elements and characters during the next weeks!

Not just a river in Egypt

There is no denying it, part of an ancient tradition for us Arkedo was to make really sure all our websites were consistently kept out-of-date. We were young back then. There were only 3 of us. Now it's a whole new world, as we are 10! TIMES, THEY ARE A-CHANGIN'. So introducing new Arkedo. Regular_Posts will be our new surname.  Constant_Flow_of_News our new middle-name. You'll hear much more from us. The only downside we see to this is that we now have to deal with a very silly name.

Kind regards,
Your friend Regular_Posts Constant_Flow_of_News Arkedo

Great news!

Yup, SEGA signed us. Lucky them! Such a great day for SEGA! YAY SEGA!!!

Project Hell Yeah! was originally planned for the Dreamcast 2. Or maybe we are filthy liars, making things up, and just looking for attention by stealing someone's else thunder, forging fake information just for the kicks of it. Yeah OK, we lied: there is no DREAMCAST2 planned. No Dreamcast2 at all. Never was. (We are discussing potential DREAMCAST 2 in this post). There, we believe that we have written DrEaMcAsT2 in every possible way, for our little crawling friends. And yet, still no Dr3amc4st II in sight: seems incantation does not work, either. It's a lost cause. So celebrate about our game instead, ok?

Joke aside, what a day… (Well, joke AND space-continuum aside, because SEGA signed us ages ago.)